Hi, I’m Eisah Jones
Hello there! I'm a 26-year-old born and raised in Los Angeles, California. In 2019, I graduated from the University of California, Irvine, with a degree in Computer Science.
My programming journey began at the age of 10, where I taught myself how to build iPhone applications in Objective-C using a big yellow book for dummies and then moved on to create Minecraft mods in Java. This experience sparked a deep passion for software engineering, leading me to pursue my dream of becoming a skilled and versatile software engineer capable of bringing innovative ideas to life. Over time, I've gained expertise in various areas, from crafting engaging video games to developing robust web applications suitable for enterprise needs.
Apart from programming, I enjoy indulging in PC gaming and playing Dungeons & Dragons. You'll often find me in Denver, cheering on the Broncos during their games or embarking on exciting adventures with my friends and family across the globe. Additionally, I find great joy in exploring the genre of hip hop music and its intricacies. Teaching others and encouraging creative thinking in the field of programming is a topic very close to my heart.
Resume
Core Values
- Responsibility 
- Achievement 
- Innovation 
- Perseverance 
- Versatility 
Core Competencies
- Leadership 
- Project Management 
- Interpersonal Awareness 
- Analytical and Conceptual Thinking 
- Argumentative and Technical Writing 
Education
University of California, Irvine
B.S. Computer Science
Specializing in Artificial Intelligence
Minoring in Education
Relevant Coursework
Artificial Intelligence and Algorithms
CS 161 - Design and Analysis of Algorithms
CS 163 * - Graph Algorithms
CS 165 - Project in Algorithms and Data Structures
CS 171 - Introduction to Artificial Intelligence
CS 172B * - Neural Networks and Deep Learning
CS 175 - Project in Artificial Intelligence
CS 177 - Applications of Probability in Computer Science
CS 178 - Machine Learning and Data Mining
CS 179 - Probabilistic and Deterministic Graphical Models
* Graduate level class
Game Design
ICS 161 - Game Engine Lab
ICS 162 - Modeling and World Building
ICS 163 - Mobile and Ubiquitous Games
ICS 166 - Game Design
ICS 167 - Multiplayer Systems
ICS 168 - Project in Multiplayer Systems
ICS 169A/B - Capstone Game Design
Extracurriculars
DataFest 2019
Participated in a hackathon hosted at Chapman University. Won first place award in category for Best Data Visualization.
- Competed against 30 other teams from 10 different universities 
- Data generated and donated by the Canadian Women’s World Rugby Sevens team 
- Engineered features on GPS data and combined it with player’s self reported data 
- Provided insights on how coaches can improve game and training schedules to optimize resource allocation, team performance, motivation, and morale 
AI@UCI
A non-profit student-run organization that focuses on promoting and cultivating the discipline of artificial intelligence.
- Vice President: May 2018 - June 2019 - Work with other executive board members to develop and enforce policies and objectives for the organization in order to maintain its values and meet established goals 
- Creating public awareness initiatives and ensuring that the organization is visible to the community and those who are interested in assisting the foundation 
- Managing and keeping up-to-date with the daily activities of executive members and mentors 
 
- Lead Mentor: January 2018 - May 2018 - Led interactive and informative workshops pertaining to the history of artificial intelligence and various classification problems 
- Collaborated with a team of mentors to develop workshop curriculum as well as improve engagement and retainment of members 
- Managing and keeping up-to-date with the daily activities of mentors to ensure that workshop materials are prepared on schedule 
 
REhab Robotics
University funded research geared towards the rehabilitation of stroke patients through the assistance of robotics.
- Lead Programmer - Utilized Python on a Raspberry Pi to facilitate quick prototyping and an iterative design process 
- Lead and managed a programming team at a technical and personnel level 
- Plan, organize, follow-up, and evaluate the work of the team and its impact on the project 
- Assuring that all programmers are adhering to code quality standards agreed on by the team 
- Document and stabilize code base 
 
- Electrical Engineer - Design and implement functional electrical systems through the development and testing of components 
- Devise testing methods and properties to confirm the functionality of electrical components and systems 
- Inspect and observe facilities to evaluate the efficacy and quality of electrical systems, components, and products 
 
- Assistant Product Designer - Discussing potential designs with the team and finding compromise in design decisions 
- Iterating and improving upon previous design decisions in order to ensure quality and robustness of the device 
 
What I Know
Languages
TypeScript | JavaScript
Python
C
C++
C#
Java
Kotlin
Bash
Assembly
Cloud & Tools
Docker
Git
Google Cloud Platform
Kubernetes
Vercel
Microsoft Azure
Jira
Databases & Data Management
MongoDB
Firebase
Postgres
MySQL
SQL Server
Prisma
Web Development
Next.JS
React
CSS
TailwindCSS
React-Redux
Zustand
Jotai
ReactQuery
XState
tRPC
NodeJS
Data Science, Machine Learning, & Generative AI
LangChain
Google Vertex AI
TensorFlow
PyTorch
Keras
Matplotlib
Numpy
OpenAI Gym
OpenCV
SciKit
TensorFlow
Jupyter Notebook
DataSpell
Work Experience
Modern Animal
Software Engineer, AI Lead
December 2023 - June 2025
- LLM Integrations - Built multiple LLM-powered AI systems for booking and chat triage workflows, chat summaries, and patient overviews, reducing documentation and prep time by up to 50% and appointment misbookings by ~30%. 
- Designed and deployed robust, resilient AI features using LangChain, OpenAI, Redis, GraphQL, and integrated them into React/React Native apps. 
- Balanced real-time AI orchestration with fallback strategies, feature flags, and regional pilots. 
 
- UI/UX Modernization - Led a React Native component library refactor, streamlining APIs, improving design consistency, and enhancing DX. 
- Championed modern UI//UX practices, piloting AI design tools like V0 with the Design team and driving engineering adoption of component libraries like shadcn to bridge the gap between rapid prototyping and scalable delivery. 
 
- Working with Teams - Integrated Ai into live care team workflows through user interviews, opt-in testing, and phased rollout plans. 
- Served as a bridge between engineering and non-technical teams, translating business needs into scalable technical solutions. 
 
1-800-Flowers.com, Inc.
Full Stack Application Developer, Authentication/Technical Lead
March 2022 - December 2023
- Data Science and Conversational Commerce Team - Converted customer service platform UI from JavaScript to TypeScript. 
- Led a comprehensive backend rewrite of the CSP NodeJS API with improved TypeScript type safety which resulted in a 2/3 reduction of code and improved the functionality, stability, and reliability of the live chat service and reporting dashboards. 
- Actively researched and experimented with popular and cutting-edge front-end libraries, identified best practices and enforced new design patterns in our front-end application. 
- On a weekly rotating on-call schedule in case of production emergencies on any of our chat applications across the different platforms (Apple Business Chat, Google Business Messenger, Web, etc.). 
 
- Authentication Team - Took a leadership role on the Authentication team, identifying and resolving existing issues with the Auth0 configuration. 
- Updating the existing configuration as old functionality is being deprecated, enforcing security and coding best practices, and helping teams across the company migrate their services in coordination with these updates. 
- Responsible for helping acquired brands and companies migrate onto our authentication tenant. 
- On a 24/7 on-call schedule in case of production emergencies on any authentication service or dependencies. 
 
- Generative AI Applications (Across Several Teams) - Lead AI discovery and development for the MomVerse and DadJokeGPT projects as the company’s first foray into generative AI - Used LangChain to orchestrate multi-step chains to validate user input and generate the requested output 
- I learned the T3 Stack (Next.JS, TypeScript, tRPC, Prisma, TailwindCSS, NextAuth.js) and in the process built tools to help with the testing, development, and evaluation of LLM applications. 
 
- Lead AI discovery and development for a LLM powered customer service bot - Used LangChain and LangSmith tracing to test, evaluate, monitor, and iterate upon this and all other generative applications 
 
 
EZ Way, Inc.
Freelance Full Stack Web Developer
November 2020 - January 2022
- Rebuilt the EZ Lifts website, fixed broken code from previous developers, and implemented custom features using JavaScript 
- Built custom quote system that aggregates user data and automates email updates to the sales team 
- Optimized database schema and page logic to improve page load time and user experience 
New Realm Technology, Inc.
Freelance Full Stack Web Developer
June 2020 - December 2021
- Designed and built the What Should You Do? web application using ReactJS, Redux, and Firebase 
- Built user signup/login pipeline, content display pages, a custom interactive video player that allows users to answer questions and view progress, and an online editor for admins to create new interactive videos and upload to service database 
KODER, Inc.
Software Engineering Winter Intern
January 2020 - March 2020
- Built backend RESTful APIs and databases using ASP.NET and SQL Server for the Koder Partners web service 
- Collaborate with front-end developers, designers, and team leads to establish objectives and flesh out design decisions 
- Update, optimize, and integrate with the existing codebase 
Bytes & Bots Lab
K - 12 Programming Instructor
Sept 2016 - March 2017
- Developed 12 course (36 week) video game development curriculum which aims to teach students the basics of game design with a light focus on story and character development and a heavy emphasis on building game mechanics. 
- Developed various coding projects for curriculum that utilize Raspberry Pi or Arduino along with a vast array of different emitters and sensors. 
- Teaching according to the educational needs, abilities and achievement of the individual students and groups of students. 
- Assessing, recording and reporting on the development, progress, attainment and behavior of one’s students. 
Transperfect Translations
Marketing Research Intern
June 2016 - Sept 2016
- Research prospective clients through several strategies including internet, trade show lists, referrals, yellow pages, various professional directories, etc. 
- Developed methodologies for increasing outreach and maximizing customer retention. 
- Create accurate spreadsheets of prospective client data and manage leads database. 
Private Tutor
Python Programming Tutor
Sept 2015 - Jun 2019
- Provide individual and small group tutoring to the Computer Science students at the University of California, Irvine. 
- Assisted students in improving academic achievement by meeting with them on a regular basis to clarify learning problems and work on study skills. Other assistance might include: reviewing class material, discussing the text, predicting test questions, or working on solutions to problems. 
- Created online videos which offer a holistic overview of specific courses offered at the University of California, Irvine. 

 
             
            